Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-09-07 08:32:51 +02:00
Fix lack of handling of custom world heights in CharFilterBlock
Dieser Commit ist enthalten in:
Ursprung
7a9cbe5d77
Commit
17a97f2f19
@ -31,6 +31,8 @@ public class CharFilterBlock extends ChunkFilterBlock {
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private static final SetDelegate FULL = (block, value) -> block.setArr[block.index] = value;
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private static final SetDelegate NULL = (block, value) -> block.initSet().set(block, value);
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private int maxLayer;
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private int minLayer;
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private CharGetBlocks get;
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private IChunkSet set;
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private char[] getArr;
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@ -65,6 +67,8 @@ public class CharFilterBlock extends ChunkFilterBlock {
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@Override
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public final ChunkFilterBlock initLayer(IBlocks iget, IChunkSet iset, int layer) {
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this.get = (CharGetBlocks) iget;
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minLayer = this.get.getMinSectionPosition();
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maxLayer = this.get.getMaxSectionPosition();
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this.layer = layer;
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if (!iget.hasSection(layer)) {
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getArr = FaweCache.IMP.EMPTY_CHAR_4096;
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@ -327,7 +331,7 @@ public class CharFilterBlock extends ChunkFilterBlock {
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if (y > 0) {
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return states[getArr[index - 256]];
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}
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if (layer > 0) {
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if (layer > minLayer) {
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final int newLayer = layer - 1;
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final CharGetBlocks chunk = this.get;
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return states[chunk.sections[newLayer].get(chunk, newLayer, index + 3840)];
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@ -340,7 +344,7 @@ public class CharFilterBlock extends ChunkFilterBlock {
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if (y < 16) {
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return states[getArr[index + 256]];
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}
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if (layer < 16) {
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if (layer < maxLayer) {
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final int newLayer = layer + 1;
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final CharGetBlocks chunk = this.get;
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return states[chunk.sections[newLayer].get(chunk, newLayer, index - 3840)];
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@ -352,52 +356,12 @@ public class CharFilterBlock extends ChunkFilterBlock {
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public final BlockState getBlockRelativeY(int y) {
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final int newY = this.y + y;
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final int layerAdd = newY >> 4;
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switch (layerAdd) {
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case 0:
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return states[getArr[this.index + (y << 8)]];
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case 1:
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case 2:
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case 3:
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case 4:
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case 5:
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case 6:
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case 7:
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case 8:
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case 9:
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case 10:
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case 11:
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case 12:
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case 13:
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case 14:
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case 15: {
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final int newLayer = layer + layerAdd;
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if (newLayer < 16) {
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final int index = this.index + ((y & 15) << 8);
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return states[get.sections[newLayer].get(get, newLayer, index)];
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}
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break;
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}
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case -1:
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case -2:
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case -3:
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case -4:
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case -5:
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case -6:
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case -7:
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case -8:
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case -9:
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case -10:
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case -11:
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case -12:
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case -13:
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case -14:
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case -15:
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final int newLayer = layer + layerAdd;
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if (newLayer >= 0) {
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final int index = this.index + ((y & 15) << 8);
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return states[get.sections[newLayer].get(get, newLayer, index)];
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}
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break;
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if (layerAdd == 0) {
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return states[getArr[this.index + (y << 8)]];
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} else if ((layerAdd > 0 && layerAdd < (maxLayer - layer)) || (layerAdd < 0 && layerAdd < (minLayer - layer))) {
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final int newLayer = layer + layerAdd;
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final int index = this.index + ((y & 15) << 8);
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return states[get.sections[newLayer].get(get, newLayer, index)];
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}
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return BlockTypes.__RESERVED__.getDefaultState();
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}
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@ -211,34 +211,33 @@ public abstract class CharBlocks implements IBlocks {
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*/
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public final char get(int layer, int index) {
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layer -= minSectionPosition;
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return sections[layer].get(this, layer, index);
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return sections[layer - minSectionPosition].get(this, layer, index);
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}
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public final void set(int layer, int index, char value) throws
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ArrayIndexOutOfBoundsException {
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layer -= minSectionPosition;
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sections[layer].set(this, layer, index, value);
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public final void set(int layer, int index, char value) throws ArrayIndexOutOfBoundsException {
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sections[layer - minSectionPosition].set(this, layer, index, value);
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}
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public abstract static class Section {
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public abstract char[] get(CharBlocks blocks, int layer);
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abstract char[] get(CharBlocks blocks, int layer);
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public abstract char[] get(CharBlocks blocks, int layer, boolean aggressive);
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abstract char[] get(CharBlocks blocks, int layer, boolean aggressive);
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public abstract boolean isFull();
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public final char get(CharBlocks blocks, int layer, int index) {
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char[] section = get(blocks, layer);
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int normalized = layer - blocks.minSectionPosition;
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char[] section = get(blocks, normalized);
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if (section == null) {
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blocks.reset(layer);
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section = blocks.empty.get(blocks, layer, false);
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section = blocks.empty.get(blocks, normalized, false);
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}
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return section[index];
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}
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public final synchronized void set(CharBlocks blocks, int layer, int index, char value) {
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layer -= blocks.minSectionPosition;
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get(blocks, layer)[index] = value;
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}
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