Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-03 01:50:07 +01:00
Fix #1314
Dieser Commit ist enthalten in:
Ursprung
e9adf0f30d
Commit
0fcf996c78
@ -13,6 +13,7 @@ import com.sk89q.worldedit.regions.CuboidRegion;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.world.RegenOptions;
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import com.sk89q.worldedit.world.biome.BiomeType;
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import com.sk89q.worldedit.world.block.BaseBlock;
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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import it.unimi.dsi.fastutil.longs.Long2ObjectLinkedOpenHashMap;
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import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
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@ -287,14 +288,13 @@ public abstract class Regenerator<IChunkAccess, ProtoChunk extends IChunkAccess,
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boolean hasBiome = options.hasBiomeType();
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BiomeType biome = options.getBiomeType();
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for (BlockVector3 vec : region) {
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target.setBlock(vec, source.getBlock(vec));
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BaseBlock block = source.getFullBlock(vec);
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target.setBlock(vec, block);
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if (hasBiome) {
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target.setBiome(vec, biome);
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} else if (genbiomes) {
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target.setBiome(vec, source.getBiome(vec));
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}
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// realExtent.setSkyLight(vec, extent.getSkyLight(vec));
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// realExtent.setBlockLight(vec, extent.getBrightness(vec));
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}
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}
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