Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-05 11:00:05 +01:00
Fixed reported bug that block #0 (air) is not considered valid.
Fixed a reported bug that block #0 (air) is not considered valid. Also set skipNmsValidBlockCheck to true if the check fails (as I assume was originally intended).
Dieser Commit ist enthalten in:
Ursprung
877f14f242
Commit
0f49186bf5
@ -869,10 +869,11 @@ public class BukkitWorld extends LocalWorld {
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public boolean isValidBlockType(int type) {
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if (!skipNmsValidBlockCheck) {
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try {
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return type >=0 && type < net.minecraft.server.Block.byId.length
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&& net.minecraft.server.Block.byId[type] != null;
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return type == 0 || (type >= 1 && type < net.minecraft.server.Block.byId.length
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&& net.minecraft.server.Block.byId[type] != null);
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} catch (Exception e) {
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logger.log(Level.SEVERE, "Error checking NMS valid block type", e);
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skipNmsValidBlockCheck = true;
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}
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}
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return Material.getMaterial(type) != null && Material.getMaterial(type).isBlock();
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