Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-12-26 11:00:04 +01:00
Quick fix for SnowHeightMap
Dieser Commit ist enthalten in:
Ursprung
ddc59809d8
Commit
0aadef97d0
@ -19,7 +19,6 @@
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package com.sk89q.worldedit.math.convolution;
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package com.sk89q.worldedit.math.convolution;
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import com.google.common.collect.ImmutableMap;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.MaxChangedBlocksException;
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import com.sk89q.worldedit.MaxChangedBlocksException;
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import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.function.mask.Mask;
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@ -232,7 +231,7 @@ public class SnowHeightMap {
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private void setSnowLayer(int x, int z, float newHeight) throws MaxChangedBlocksException {
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private void setSnowLayer(int x, int z, float newHeight) throws MaxChangedBlocksException {
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int numOfLayers = (int) ((newHeight % 1) * 8) + 1;
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int numOfLayers = (int) ((newHeight % 1) * 8) + 1;
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//FAWE start - avoid BlockVector3 creation for no reason
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//FAWE start - avoid BlockVector3 creation for no reason
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session.setBlock(x, (int) newHeight, z, BlockTypes.SNOW.getState(ImmutableMap.of(LAYERS, numOfLayers)));
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session.setBlock(x, (int) newHeight, z, BlockTypes.SNOW.getDefaultState().with(LAYERS, numOfLayers));
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//FAWE end
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//FAWE end
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}
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}
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