Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-09-07 00:22:51 +02:00
fix #2349
Dieser Commit ist enthalten in:
Ursprung
c0e20a6fe5
Commit
0a19f643b6
@ -23,9 +23,11 @@ import com.sk89q.worldedit.world.World;
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import org.apache.logging.log4j.Logger;
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import org.bukkit.Bukkit;
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import javax.annotation.Nonnull;
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import java.lang.ref.WeakReference;
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import java.util.List;
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import java.util.Locale;
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import java.util.Objects;
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import java.util.Set;
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import java.util.UUID;
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import java.util.stream.Collectors;
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@ -192,6 +194,10 @@ public class PlotSquaredFeature extends FaweMaskManager {
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maskedRegion = new RegionIntersection(world, weRegions);
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}
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if (plot == null) {
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return new FaweMask(maskedRegion);
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}
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return new PlotSquaredMask(maskedRegion, finalPlot);
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}
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@ -201,9 +207,9 @@ public class PlotSquaredFeature extends FaweMaskManager {
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private final WeakReference<Set<Plot>> connectedPlots;
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private final boolean singlePlot;
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private PlotSquaredMask(Region region, Plot plot) {
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private PlotSquaredMask(@Nonnull Region region, @Nonnull Plot plot) {
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super(region);
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this.plot = plot;
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this.plot = Objects.requireNonNull(plot);
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Set<Plot> connected = plot.getConnectedPlots();
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connectedPlots = new WeakReference<>(connected);
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singlePlot = connected.size() == 1;
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@ -4,12 +4,15 @@ import com.fastasyncworldedit.core.extent.processor.ProcessorScope;
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import com.sk89q.worldedit.entity.Player;
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import com.sk89q.worldedit.regions.Region;
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import javax.annotation.Nonnull;
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import java.util.Objects;
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public class FaweMask implements IDelegateRegion {
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private final Region region;
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public FaweMask(Region region) {
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this.region = region;
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public FaweMask(@Nonnull Region region) {
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this.region = Objects.requireNonNull(region);
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}
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@Override
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@ -50,12 +50,19 @@ import com.sk89q.worldedit.extension.platform.Actor;
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import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormat;
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import com.sk89q.worldedit.extent.clipboard.io.ClipboardFormats;
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import com.sk89q.worldedit.function.EntityFunction;
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import com.sk89q.worldedit.function.block.BlockReplace;
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import com.sk89q.worldedit.function.mask.BlockTypeMask;
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import com.sk89q.worldedit.function.mask.BoundedHeightMask;
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import com.sk89q.worldedit.function.mask.ExistingBlockMask;
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import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.function.mask.MaskIntersection;
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import com.sk89q.worldedit.function.mask.Masks;
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import com.sk89q.worldedit.function.mask.RegionMask;
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import com.sk89q.worldedit.function.operation.Operations;
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import com.sk89q.worldedit.function.pattern.Pattern;
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import com.sk89q.worldedit.function.visitor.DownwardVisitor;
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import com.sk89q.worldedit.function.visitor.EntityVisitor;
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import com.sk89q.worldedit.function.visitor.RecursiveVisitor;
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import com.sk89q.worldedit.internal.annotation.Direction;
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import com.sk89q.worldedit.internal.annotation.VertHeight;
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import com.sk89q.worldedit.internal.expression.EvaluationException;
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@ -63,8 +70,10 @@ import com.sk89q.worldedit.internal.expression.Expression;
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import com.sk89q.worldedit.internal.expression.ExpressionException;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.math.Vector2;
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import com.sk89q.worldedit.math.Vector3;
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import com.sk89q.worldedit.regions.CuboidRegion;
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import com.sk89q.worldedit.regions.CylinderRegion;
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import com.sk89q.worldedit.regions.EllipsoidRegion;
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import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.util.formatting.component.SubtleFormat;
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import com.sk89q.worldedit.util.formatting.text.Component;
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@ -836,6 +845,55 @@ public class UtilityCommands {
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}
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}
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// @Command(
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// name = "/hollowr",
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// desc = "Hollow out a space recursively with a pattern"
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// )
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// @CommandPermissions("worldedit.hollowr")
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// @Logging(PLACEMENT)
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// public int hollowr(
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// Actor actor,
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// LocalSession session,
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// EditSession editSession,
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// @Arg(desc = "The radius to hollow out") Expression radiusExp,
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// @ArgFlag(name = 'p', desc = "The blocks to fill with") Pattern pattern,
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// @ArgFlag(name = 'm', desc = "The blocks remove", def = "") Mask mask
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// ) throws WorldEditException {
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// //FAWE start
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// double radius = radiusExp.evaluate();
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// //FAWE end
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// radius = Math.max(1, radius);
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// we.checkMaxRadius(radius);
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// if (mask == null) {
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// Mask mask = new MaskIntersection(
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// new RegionMask(new EllipsoidRegion(null, origin, Vector3.at(radius, radius, radius))),
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// new BoundedHeightMask(
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// Math.max(lowerBound, minY),
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// Math.min(maxY, origin.getBlockY())
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// ),
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// Masks.negate(new ExistingBlockMask(this))
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// );
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// }
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//
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// // Want to replace blocks
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// BlockReplace replace = new BlockReplace(this, pattern);
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//
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// // Pick how we're going to visit blocks
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// RecursiveVisitor visitor;
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// //FAWE start - provide extent for preloading, min/max y
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// if (recursive) {
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// visitor = new RecursiveVisitor(mask, replace, (int) (radius * 2 + 1), minY, maxY, this);
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// } else {
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// visitor = new DownwardVisitor(mask, replace, origin.getBlockY(), (int) (radius * 2 + 1), minY, maxY, this);
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// }
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// //FAWE end
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//
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// BlockVector3 pos = session.getPlacementPosition(actor);
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// int affected = editSession.res(pos, pattern, radius, depth, true);
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// actor.print(Caption.of("worldedit.fillr.created", TextComponent.of(affected)));
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// return affected;
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// }
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public static List<Map.Entry<URI, String>> filesToEntry(final File root, final List<File> files, final UUID uuid) {
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return files.stream()
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.map(input -> { // Keep this functional, as transform is evaluated lazily
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