Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-08 04:20:06 +01:00
Fix //snow didn't put snow on all types of leaves
For example, //snow didn't work on Oak leaves while it did work as you would expect on Dark Oak leaves. Fixed by adding leaves2 to translucent block list and checking if the block to put snow on is a leaf block when executing //snow.
Dieser Commit ist enthalten in:
Ursprung
72d0e0d1b2
Commit
099987d439
@ -1656,8 +1656,11 @@ public class EditSession implements Extent {
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// Snow should not cover these blocks
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// Snow should not cover these blocks
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if (BlockType.isTranslucent(id)) {
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if (BlockType.isTranslucent(id)) {
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// Add snow on leaves
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if (id != BlockID.LEAVES && id != BlockID.LEAVES) {
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break;
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break;
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}
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}
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}
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// Too high?
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// Too high?
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if (y == world.getMaxY()) {
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if (y == world.getMaxY()) {
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@ -1346,6 +1346,7 @@ public enum BlockType {
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isTranslucent.add(BlockID.BARRIER);
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isTranslucent.add(BlockID.BARRIER);
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isTranslucent.add(BlockID.IRON_TRAP_DOOR);
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isTranslucent.add(BlockID.IRON_TRAP_DOOR);
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isTranslucent.add(BlockID.CARPET);
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isTranslucent.add(BlockID.CARPET);
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isTranslucent.add(BlockID.LEAVES2);
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isTranslucent.add(BlockID.STAINED_GLASS_PANE);
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isTranslucent.add(BlockID.STAINED_GLASS_PANE);
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isTranslucent.add(BlockID.DOUBLE_PLANT);
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isTranslucent.add(BlockID.DOUBLE_PLANT);
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isTranslucent.add(BlockID.STANDING_BANNER);
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isTranslucent.add(BlockID.STANDING_BANNER);
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