Mirror von
https://github.com/IntellectualSites/FastAsyncWorldEdit.git
synchronisiert 2024-11-04 18:40:06 +01:00
feat: implement removal of entities if they would be in a block after the edit (#2311)
- Includes some refactoring to EditSessionBuilder to prevent doubling-up of processors that are also extents - Better ordering of the EditSessionBuilder process/extent code to match where extents actually end up in the stack - Fixes #1941
Dieser Commit ist enthalten in:
Ursprung
476ba4ab41
Commit
0554b31f11
@ -622,10 +622,11 @@ public class Settings extends Config {
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public boolean PERSISTENT_BRUSHES = true;
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@Comment({
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"[SAFE] Keep entities that are positioned in non-air blocks when editing an area",
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"Might cause client-side FPS lag in some situations"
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"[SAFE] Keep entities that are positioned in non-air blocks when editing an area (default: true)",
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" - Might cause client-side FPS lag in some situations",
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" - Requires fast-placement to be true"
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})
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public boolean KEEP_ENTITIES_IN_BLOCKS = false;
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public boolean KEEP_ENTITIES_IN_BLOCKS = true;
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@Comment({
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"[SAFE] Attempt to remove entities from the world if they were not present in the expected chunk (default: true)",
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@ -0,0 +1,57 @@
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package com.fastasyncworldedit.core.extent.processor;
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import com.fastasyncworldedit.core.queue.IBatchProcessor;
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import com.fastasyncworldedit.core.queue.IChunk;
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import com.fastasyncworldedit.core.queue.IChunkGet;
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import com.fastasyncworldedit.core.queue.IChunkSet;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.world.block.BlockTypes;
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import org.jetbrains.annotations.Nullable;
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/**
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* Processor that removes existing entities that would not be in air after the edit
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*
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* @since TODO
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*/
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public class EntityInBlockRemovingProcessor implements IBatchProcessor {
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@Override
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public IChunkSet processSet(final IChunk chunk, final IChunkGet get, final IChunkSet set) {
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for (CompoundTag tag : get.getEntities()) {
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// Empty tags for seemingly non-existent entities can exist?
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if (tag.getList("Pos").size() == 0) {
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continue;
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}
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BlockVector3 pos = tag.getEntityPosition().toBlockPoint();
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int x = pos.getX() & 15;
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int y = pos.getY();
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int z = pos.getZ() & 15;
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if (!set.hasSection(y >> 4)) {
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continue;
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}
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if (set.getBlock(x, y, z).getBlockType() != BlockTypes.__RESERVED__ && !set
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.getBlock(x, y, z)
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.getBlockType()
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.getMaterial()
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.isAir()) {
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set.removeEntity(tag.getUUID());
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}
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}
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return set;
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}
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@Nullable
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@Override
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public Extent construct(final Extent child) {
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throw new UnsupportedOperationException("Processing only");
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}
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@Override
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public ProcessorScope getScope() {
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// After block removal but before history
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return ProcessorScope.CUSTOM;
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}
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}
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@ -7,7 +7,8 @@ package com.fastasyncworldedit.core.extent.processor;
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* - CHANGING_BLOCKS (processors that may ADD or CHANGE blocks being set)
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* - REMOVING_BLOCKS (processors that may ADD, CHANGE or REMOVE blocks being set)
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* - CUSTOM (processors that do not specify a SCOPE)
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* - READING_SET_BLOCKS (processors that do not alter blocks at all, and read the blocks that are actually going to set, e.g. history processors)
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* - READING_SET_BLOCKS (processors that do not alter blocks at all, and read the blocks that are actually going to set, e.g.
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* history processors). There is no guarantee that changes made here will be stored in history.
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*/
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public enum ProcessorScope {
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ADDING_BLOCKS(0),
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@ -32,6 +32,7 @@ import com.fastasyncworldedit.core.extent.NullExtent;
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import com.fastasyncworldedit.core.extent.SingleRegionExtent;
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import com.fastasyncworldedit.core.extent.SlowExtent;
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import com.fastasyncworldedit.core.extent.StripNBTExtent;
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import com.fastasyncworldedit.core.extent.processor.EntityInBlockRemovingProcessor;
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import com.fastasyncworldedit.core.extent.processor.heightmap.HeightmapProcessor;
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import com.fastasyncworldedit.core.extent.processor.lighting.NullRelighter;
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import com.fastasyncworldedit.core.extent.processor.lighting.RelightMode;
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@ -543,25 +544,6 @@ public final class EditSessionBuilder {
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}
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}
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}
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FaweRegionExtent regionExtent = null;
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if (disallowedRegions != null) { // Always use MultiRegionExtent if we have blacklist regions
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regionExtent = new MultiRegionExtent(this.extent, this.limit, allowedRegions, disallowedRegions);
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} else if (allowedRegions == null) {
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allowedRegions = new Region[]{RegionWrapper.GLOBAL()};
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} else {
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if (allowedRegions.length == 0) {
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regionExtent = new NullExtent(this.extent, FaweCache.NO_REGION);
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} else {
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if (allowedRegions.length == 1) {
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regionExtent = new SingleRegionExtent(this.extent, this.limit, allowedRegions[0]);
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} else {
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regionExtent = new MultiRegionExtent(this.extent, this.limit, allowedRegions, null);
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}
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}
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}
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if (placeChunks && regionExtent != null) {
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queue.addProcessor(regionExtent);
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}
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// There's no need to do the below (and it'll also just be a pain to implement) if we're not placing chunks
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if (placeChunks) {
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if (((relightMode != null && relightMode != RelightMode.NONE) || (relightMode == null && Settings.settings().LIGHTING.MODE > 0))) {
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@ -571,6 +553,11 @@ public final class EditSessionBuilder {
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queue.addProcessor(new RelightProcessor(relighter));
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}
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queue.addProcessor(new HeightmapProcessor(world.getMinY(), world.getMaxY()));
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if (!Settings.settings().EXPERIMENTAL.KEEP_ENTITIES_IN_BLOCKS) {
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queue.addProcessor(new EntityInBlockRemovingProcessor());
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}
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IBatchProcessor platformProcessor = WorldEdit
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.getInstance()
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.getPlatformManager()
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@ -590,24 +577,13 @@ public final class EditSessionBuilder {
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} else {
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relighter = NullRelighter.INSTANCE;
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}
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Consumer<Component> onErrorMessage;
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if (getActor() != null) {
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onErrorMessage = c -> getActor().print(Caption.of("fawe.error.occurred-continuing", c));
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} else {
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onErrorMessage = c -> {
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};
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}
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if (limit != null && !limit.isUnlimited() && regionExtent != null) {
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this.extent = new LimitExtent(regionExtent, limit, onErrorMessage);
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} else if (limit != null && !limit.isUnlimited()) {
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this.extent = new LimitExtent(this.extent, limit, onErrorMessage);
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} else if (regionExtent != null) {
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this.extent = regionExtent;
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}
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if (this.limit != null && this.limit.STRIP_NBT != null && !this.limit.STRIP_NBT.isEmpty()) {
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this.extent = new StripNBTExtent(this.extent, this.limit.STRIP_NBT);
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StripNBTExtent ext = new StripNBTExtent(this.extent, this.limit.STRIP_NBT);
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if (placeChunks) {
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queue.addProcessor((IBatchProcessor) this.extent);
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queue.addProcessor(ext);
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}
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if (!placeChunks || !combineStages) {
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this.extent = ext;
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}
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}
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if (this.limit != null && !this.limit.isUnlimited()) {
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@ -620,12 +596,50 @@ public final class EditSessionBuilder {
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}
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Set<PropertyRemap<?>> remaps = this.limit.REMAP_PROPERTIES;
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if (!limitBlocks.isEmpty() || (remaps != null && !remaps.isEmpty())) {
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this.extent = new DisallowedBlocksExtent(this.extent, limitBlocks, remaps);
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DisallowedBlocksExtent ext = new DisallowedBlocksExtent(this.extent, limitBlocks, remaps);
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if (placeChunks) {
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queue.addProcessor((IBatchProcessor) this.extent);
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queue.addProcessor(ext);
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}
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if (!placeChunks || !combineStages) {
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this.extent = ext;
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}
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}
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}
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FaweRegionExtent regionExtent = null;
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if (disallowedRegions != null) { // Always use MultiRegionExtent if we have blacklist regions
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regionExtent = new MultiRegionExtent(this.extent, this.limit, allowedRegions, disallowedRegions);
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} else if (allowedRegions == null) {
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allowedRegions = new Region[]{RegionWrapper.GLOBAL()};
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} else {
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if (allowedRegions.length == 0) {
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regionExtent = new NullExtent(this.extent, FaweCache.NO_REGION);
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} else {
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if (allowedRegions.length == 1) {
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regionExtent = new SingleRegionExtent(this.extent, this.limit, allowedRegions[0]);
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} else {
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regionExtent = new MultiRegionExtent(this.extent, this.limit, allowedRegions, null);
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}
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}
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}
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if (regionExtent != null) {
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if (placeChunks) {
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queue.addProcessor(regionExtent);
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}
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if (!placeChunks || !combineStages) {
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this.extent = regionExtent;
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}
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}
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Consumer<Component> onErrorMessage;
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if (getActor() != null) {
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onErrorMessage = c -> getActor().print(Caption.of("fawe.error.occurred-continuing", c));
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} else {
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onErrorMessage = c -> {
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};
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}
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if (limit != null && !limit.isUnlimited()) {
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this.extent = new LimitExtent(this.extent, limit, onErrorMessage);
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}
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this.extent = wrapExtent(this.extent, eventBus, event, EditSession.Stage.BEFORE_HISTORY);
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}
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return this;
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@ -160,17 +160,7 @@ public class ExtentEntityCopy implements EntityFunction {
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// Remove
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if (isRemoving() && success) {
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//FAWE start
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UUID uuid = null;
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if (tag.containsKey("UUID")) {
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int[] arr = tag.getIntArray("UUID");
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uuid = new UUID((long) arr[0] << 32 | (arr[1] & 0xFFFFFFFFL), (long) arr[2] << 32 | (arr[3] & 0xFFFFFFFFL));
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} else if (tag.containsKey("UUIDMost")) {
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uuid = new UUID(tag.getLong("UUIDMost"), tag.getLong("UUIDLeast"));
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} else if (tag.containsKey("WorldUUIDMost")) {
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uuid = new UUID(tag.getLong("WorldUUIDMost"), tag.getLong("WorldUUIDLeast"));
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} else if (tag.containsKey("PersistentIDMSB")) {
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uuid = new UUID(tag.getLong("PersistentIDMSB"), tag.getLong("PersistentIDLSB"));
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}
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UUID uuid = entity.getState().getNbtData().getUUID();
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if (uuid != null) {
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if (source != null) {
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source.removeEntity(
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