Mirror von
https://github.com/Moulberry/AxiomPaperPlugin.git
synchronisiert 2024-11-08 09:30:04 +01:00
Update to 1.21
Dieser Commit ist enthalten in:
Ursprung
d7434e69d3
Commit
48c2af3e90
@ -71,7 +71,7 @@ tasks {
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"name" to project.name,
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"version" to project.version,
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"description" to project.description,
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"apiVersion" to "1.20"
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"apiVersion" to "1.21"
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)
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inputs.properties(props)
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filesMatching("plugin.yml") {
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@ -3,7 +3,7 @@
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bom-newest = "1.37"
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cloud-paper = "2.0.0-20240516.054251-69"
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coreprotect = "22.4"
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paper = "1.20.6-R0.1-SNAPSHOT"
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paper = "1.21-R0.1-SNAPSHOT"
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plotsquared = "7.3.9-20240513.192211-13"
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reflection-remapper = "0.1.2-20240315.033304-2"
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viaversion-api = "4.10.1-20240505.124211-22"
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@ -29,4 +29,4 @@ zstd-jni = { group = "com.github.luben", name = "zstd-jni", version = "1.5.5-4"
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[plugins]
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paperweight-userdev = { id = "io.papermc.paperweight.userdev", version.ref = "paperweight-userdev" }
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run-paper = { id = "xyz.jpenilla.run-paper", version.ref = "run-paper" }
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shadow = { id = "io.github.goooler.shadow", version.ref = "shadow" }
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shadow = { id = "io.github.goooler.shadow", version.ref = "shadow" }
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@ -162,7 +162,7 @@ public class AxiomPaper extends JavaPlugin implements Listener {
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new RequestChunkDataPacketListener(this) : null;
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// Hack to figure out the id of the CustomPayload packet
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ProtocolInfo<ServerGamePacketListener> protocol = GameProtocols.SERVERBOUND.bind(k -> new RegistryFriendlyByteBuf(k,
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ProtocolInfo<ServerGamePacketListener> protocol = GameProtocols.SERVERBOUND_TEMPLATE.bind(k -> new RegistryFriendlyByteBuf(k,
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MinecraftServer.getServer().registryAccess()));
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RegistryFriendlyByteBuf friendlyByteBuf = new RegistryFriendlyByteBuf(Unpooled.buffer(), MinecraftServer.getServer().registryAccess());
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protocol.codec().encode(friendlyByteBuf, new ServerboundCustomPayloadPacket(new DiscardedPayload(VersionHelper.createResourceLocation("dummy"), Unpooled.buffer())));
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@ -169,7 +169,7 @@ public class WorldExtension {
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}
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}
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this.level.getChunkSource().getLightEngine().relight(chunkSet, pos -> {}, count -> {});
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this.level.getChunkSource().getLightEngine().starlight$serverRelightChunks(chunkSet, pos -> {}, count -> {});
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}
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}
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