geforkt von SteamWar/BungeeCore
Merge pull request 'Adjust config for new fight system' (#192) from newFightSystem into master
Reviewed-on: SteamWar/BungeeCore#192 Reviewed-by: YoyoNow <jwsteam@nidido.de>
Dieser Commit ist enthalten in:
Commit
e83d2686cb
@ -19,17 +19,18 @@
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package de.steamwar.bungeecore;
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import de.steamwar.bungeecore.sql.SchematicType;
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import net.md_5.bungee.config.Configuration;
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import java.util.*;
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public class ArenaMode {
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private static Map<String, ArenaMode> byChat = new HashMap<>();
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private static Map<String, ArenaMode> byInternal = new HashMap<>();
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private static Map<String, ArenaMode> byCheckSchemType = new HashMap<>();
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private static List<ArenaMode> allModes = new LinkedList<>();
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private static Random random = new Random();
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private static final Map<String, ArenaMode> byChat = new HashMap<>();
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private static final Map<String, ArenaMode> byInternal = new HashMap<>();
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private static final Map<SchematicType, ArenaMode> bySchemType = new HashMap<>();
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private static final List<ArenaMode> allModes = new LinkedList<>();
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private static final Random random = new Random();
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static void init(Configuration config){
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for(String internalName : config.getKeys()){
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@ -63,32 +64,39 @@ public class ArenaMode {
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return chatNames;
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}
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public static ArenaMode getByCheckSchemType(String checkSchemType){
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return byCheckSchemType.get(checkSchemType);
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public static ArenaMode getBySchemType(SchematicType schemType){
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return bySchemType.get(schemType);
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}
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public static List<ArenaMode> getAllModes(){
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return allModes;
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}
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private final String internalName;
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private final String displayName;
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private final String folder;
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private final List<String> chatNames;
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private final String serverJar;
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private final String config;
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private final List<String> maps;
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private final boolean historic;
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private final boolean ranked;
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private final String schemType;
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private ArenaMode(String internalName, Configuration config){
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this.internalName = internalName;
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this.displayName = config.getString("displayName");
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this.folder = config.getString("folder");
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this.serverJar = config.getString("serverJar");
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this.chatNames = config.getStringList("chatNames");
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this.config = config.getString("config");
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this.maps = config.getStringList("maps");
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this.displayName = config.getString("displayName", internalName);
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if(config.contains("chatNames"))
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this.chatNames = config.getStringList("chatNames");
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else
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this.chatNames = Collections.emptyList();
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this.historic = config.getBoolean("historic", false);
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this.schemType = config.getString("schemType", "").toLowerCase();
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this.ranked = config.getBoolean("ranked", false);
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this.schemType = config.getString("schemType", null);
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allModes.add(this);
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byInternal.put(internalName, this);
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@ -96,12 +104,8 @@ public class ArenaMode {
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byChat.put(name.toLowerCase(), this);
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}
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if(config.contains("checkSchemType"))
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byCheckSchemType.put(config.getString("checkSchemType").toLowerCase(), this);
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}
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public String getInternalName() {
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return internalName;
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if(!this.schemType.equals(""))
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bySchemType.put(SchematicType.fromDB(this.schemType), this);
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}
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public String getDisplayName() {
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@ -112,6 +116,10 @@ public class ArenaMode {
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return serverJar;
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}
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public String getConfig(){
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return config;
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}
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public String hasMap(String map){
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for(String m : maps){
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if(m.equalsIgnoreCase(map))
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@ -120,6 +128,10 @@ public class ArenaMode {
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return null;
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}
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public String getFolder() {
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return folder;
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}
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public String getRandomMap(){
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return maps.get(random.nextInt(maps.size()));
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}
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@ -132,8 +144,8 @@ public class ArenaMode {
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return chatNames.get(0);
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}
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public boolean hasChatName(){
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return !chatNames.isEmpty();
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public boolean withoutChatName(){
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return chatNames.isEmpty();
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}
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public boolean isHistoric(){
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@ -87,7 +87,7 @@ public class SubserverSystem {
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* @return
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* The new started subserver.
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*/
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public static Subserver startArena(ArenaMode modus, String map, int eventFightID, int checkSchemID, String serverName, String mapName, UUID player1, UUID player2, boolean ranked){
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public static Subserver startArena(ArenaMode modus, String map, int eventFightID, int checkSchemID, int prepareSchemID, String serverName, String mapName, UUID player1, UUID player2, boolean ranked){
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//Generate missing parameters
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int port = freePort(firstArenaPort);
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@ -108,7 +108,7 @@ public class SubserverSystem {
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//Copy world
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try {
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new ProcessBuilder("cp", "-r", SERVER_PATH + modus.getInternalName() + "/" + map, worldDir + mapName).start().waitFor();
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new ProcessBuilder("cp", "-r", SERVER_PATH + modus.getFolder() + "/arenas/" + map, worldDir + mapName).start().waitFor();
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} catch (IOException | InterruptedException e) {
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throw new SecurityException("Could not copy folder", e);
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}
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@ -120,15 +120,17 @@ public class SubserverSystem {
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port,
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"2G",
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"logPath=" + mapName,
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"config="+modus.getConfig(),
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"fightID=" + eventFightID,
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"ranked=" + ranked,
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"checkSchemID=" + checkSchemID,
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"prepareSchemID=" + prepareSchemID,
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player1 != null && eventFightID != -1 ? "blueLeader=" + player1.toString() : null,
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player2 != null ? "redLeader=" + player2.toString() : null);
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//Start server
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ProcessBuilder process = new ProcessBuilder(cmd);
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process.directory(new File(SERVER_PATH, modus.getInternalName()));
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process.directory(new File(SERVER_PATH, modus.getFolder()));
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String finalMapName = mapName;
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if(eventFightID == -1)
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@ -152,24 +154,22 @@ public class SubserverSystem {
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});
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}
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public static Subserver startArena(ArenaMode modus, String map, int eventFightID, int checkSchemID, String serverName, String mapName, UUID player1, UUID player2){
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return startArena(modus, map, eventFightID, checkSchemID, serverName, mapName, player1, player2, false);
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}
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public static Subserver startEventArena(EventFight eventFight, String serverName){
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return startArena(
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eventFight.getSpielmodus(),
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eventFight.getMap(),
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eventFight.getFightID(),
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0,
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0,
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serverName,
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serverName.replace(' ', '_') + eventFight.getStartTime().toLocalDateTime().format(DateTimeFormatter.ISO_TIME),
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null,
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null);
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null,
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false);
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}
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public static void startTestServer(ProxiedPlayer p, ArenaMode m, String map, int checkSchemId){
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startArena(m, map, -1, checkSchemId, p.getName() + "s Bau", p.getName(), p.getUniqueId(), null).sendPlayer(p);
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public static void startTestServer(ProxiedPlayer p, ArenaMode m, String map, int checkSchemId, int prepareSchemId){
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startArena(m, map, -1, checkSchemId, prepareSchemId, p.getName() + "s Bau", p.getName(), p.getUniqueId(), null, false).sendPlayer(p);
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}
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public static void sendToBauServer(ProxiedPlayer p, UUID owner){
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@ -266,24 +266,28 @@ public class BauCommand {
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});
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}
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public static void stopBauserver(ProxiedPlayer p){
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for (Subserver subserver : Subserver.getServerList()) {
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if (subserver.getType() == Servertype.BAUSERVER && ((Bauserver) subserver).getOwner().equals(p.getUniqueId())) {
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if(subserver.getServer().getPlayers().isEmpty()){
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Message.send("BAU_START_ALREADY", p);
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return;
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}
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subserver.stop();
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try {
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Thread.sleep(200); // Wait until possible testarena-World has been deleted
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} catch (InterruptedException e) {
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throw new SecurityException("Subserver stop interrupted", e);
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}
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break;
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}
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}
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}
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private static void testarena(ProxiedPlayer p, String[] command){
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FightCommand.createArena(p, "/bau testarena ", command, 2, false, (player, mode, map) -> ProxyServer.getInstance().getScheduler().runAsync(BungeeCore.get(), () -> {
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for (Subserver subserver : Subserver.getServerList()) {
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if (subserver.getType() == Servertype.BAUSERVER && ((Bauserver) subserver).getOwner().equals(p.getUniqueId())) {
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if(subserver.getServer().getPlayers().isEmpty()){
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Message.send("BAU_START_ALREADY", p);
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return;
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}
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subserver.stop();
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try {
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Thread.sleep(200); // Wait until possible testarena-World has been deleted
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} catch (InterruptedException e) {
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throw new SecurityException("Subserver stop interrupted", e);
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}
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break;
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}
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}
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SubserverSystem.startTestServer(p, mode, map, 0);
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stopBauserver(p);
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SubserverSystem.startTestServer(p, mode, map, 0, 0);
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}));
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}
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@ -75,7 +75,7 @@ public class ChallengeCommand extends BasicCommand {
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challenges.remove(target);
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challenges.remove(player);
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Subserver arena = SubserverSystem.startArena(mode, map, 0, 0, null, null, player.getUniqueId(), target.getUniqueId());
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Subserver arena = SubserverSystem.startArena(mode, map, 0, 0, 0, null, null, player.getUniqueId(), target.getUniqueId(), false);
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arena.sendPlayer(player);
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arena.sendPlayer(target);
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@ -223,15 +223,10 @@ public class CheckCommand extends BasicCommand {
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this.checkList = checkQuestions.get(schematic.getSchemType()).listIterator();
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ProxyServer.getInstance().getScheduler().runAsync(BungeeCore.get(), () -> {
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for (Subserver subserver : Subserver.getServerList()) {
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if (subserver.getType() == Servertype.BAUSERVER && ((Bauserver) subserver).getOwner().equals(checker.getUniqueId())) {
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subserver.stop();
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break;
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}
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}
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BauCommand.stopBauserver(checker);
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ArenaMode mode = ArenaMode.getByCheckSchemType(schematic.getSchemType().toDB());
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SubserverSystem.startTestServer(checker, mode, FightCommand.getMap(checker, mode, "Random"), schematic.getSchemID());
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ArenaMode mode = ArenaMode.getBySchemType(schematic.getSchemType().fightType());
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SubserverSystem.startTestServer(checker, mode, FightCommand.getMap(checker, mode, "Random"), schematic.getSchemID(), 0);
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currentCheckers.put(checker.getUniqueId(), this);
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currentSchems.put(schematic.getSchemID(), this);
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for(CheckedSchematic previous : CheckedSchematic.previousChecks(schematic.getSchemName(), schematic.getSchemOwner()))
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@ -69,7 +69,7 @@ public class FightCommand extends BasicCommand {
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TextComponent start = new TextComponent();
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TextComponent current = start;
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for(ArenaMode mode : ArenaMode.getAllModes()){
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if(!mode.hasChatName() || mode.isHistoric() != historic)
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if(mode.withoutChatName() || mode.isHistoric() != historic)
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continue;
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String command = precommand + mode.getChatName();
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current.setBold(true);
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@ -164,7 +164,7 @@ public class FightCommand extends BasicCommand {
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@Override
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public void execute(CommandSender sender, String[] args) {
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createArena(sender, "/fight ", args, 0, false, (player, mode, map) -> {
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Subserver arena = SubserverSystem.startArena(mode, map, 0, 0, null, null, player.getUniqueId(), null);
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Subserver arena = SubserverSystem.startArena(mode, map, 0, 0, 0, null, null, player.getUniqueId(), null, false);
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arena.sendPlayer(player);
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Message.broadcast("FIGHT_BROADCAST", "FIGHT_BROADCAST_HOVER"
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, new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/join " + player.getName()), mode.getDisplayName(), player.getName());
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@ -33,7 +33,7 @@ public class HistoricCommand extends BasicCommand {
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@Override
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public void execute(CommandSender sender, String[] args) {
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FightCommand.createArena(sender, "/historic ", args, 0, true, (player, mode, map) -> {
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Subserver arena = SubserverSystem.startArena(mode, map, 0, 0, null, null, player.getUniqueId(), null);
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Subserver arena = SubserverSystem.startArena(mode, map, 0, 0, 0, null, null, player.getUniqueId(), null, false);
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arena.sendPlayer(player);
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Message.broadcast("HISTORIC_BROADCAST", "HISTORIC_BROADCAST_HOVER"
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, new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/join " + player.getName()), mode.getDisplayName(), player.getName());
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@ -81,7 +81,7 @@ public class RankedCommand extends BasicCommand {
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TextComponent start = new TextComponent();
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TextComponent current = start;
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for(ArenaMode mode : ArenaMode.getAllModes()){
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if(!mode.hasChatName() || !mode.isRanked())
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if(mode.withoutChatName() || !mode.isRanked())
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continue;
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String command = precommand + mode.getChatName();
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current.setBold(true);
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@ -165,7 +165,7 @@ public class RankedCommand extends BasicCommand {
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removeFromAll(wp1.player);
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removeFromAll(wp2.player);
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Subserver arena = SubserverSystem.startArena(mode, mode.getRandomMap(), 0, 0, null, null, wp1.player.getUniqueId(), wp2.player.getUniqueId(), true);
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Subserver arena = SubserverSystem.startArena(mode, mode.getRandomMap(), 0, 0, 0, null, null, wp1.player.getUniqueId(), wp2.player.getUniqueId(), true);
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arena.sendPlayer(wp1.player);
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arena.sendPlayer(wp2.player);
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@ -24,6 +24,7 @@ public class PacketIdManager {
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//0x0(X) Standalone Packets
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public static final byte PING_PACKET = 0x01;
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public static final byte TABLIST_NAME = 0x02;
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public static final byte PREPARE_SCHEM = 0x03;
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//0x1(X) Bungee Inventory
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public static final byte INVENTORY_PACKET = 0x10;
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@ -22,6 +22,7 @@ package de.steamwar.bungeecore.comms;
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import com.google.common.io.ByteArrayDataInput;
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import com.google.common.io.ByteStreams;
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import de.steamwar.bungeecore.comms.handlers.InventoryCallbackHandler;
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import de.steamwar.bungeecore.comms.handlers.PrepareSchemHandler;
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import de.steamwar.bungeecore.comms.handlers.TablistNameHandler;
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import de.steamwar.bungeecore.listeners.BasicListener;
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import net.md_5.bungee.api.event.PluginMessageEvent;
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@ -55,5 +56,6 @@ public class SpigotReceiver extends BasicListener {
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static {
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registerHandler(PacketIdManager.INVENTORY_CALLBACK_PACKET, new InventoryCallbackHandler());
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registerHandler(PacketIdManager.TABLIST_NAME, new TablistNameHandler());
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registerHandler(PacketIdManager.PREPARE_SCHEM, new PrepareSchemHandler());
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}
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}
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42
src/de/steamwar/bungeecore/comms/handlers/PrepareSchemHandler.java
Normale Datei
42
src/de/steamwar/bungeecore/comms/handlers/PrepareSchemHandler.java
Normale Datei
@ -0,0 +1,42 @@
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/*
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This file is a part of the SteamWar software.
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Copyright (C) 2020 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
|
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it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
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(at your option) any later version.
|
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|
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This program is distributed in the hope that it will be useful,
|
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but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
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*/
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package de.steamwar.bungeecore.comms.handlers;
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import com.google.common.io.ByteArrayDataInput;
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import de.steamwar.bungeecore.ArenaMode;
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import de.steamwar.bungeecore.SubserverSystem;
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import de.steamwar.bungeecore.commands.BauCommand;
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import de.steamwar.bungeecore.comms.SpigotHandler;
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import de.steamwar.bungeecore.sql.SchematicType;
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import de.steamwar.bungeecore.sql.SteamwarUser;
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import net.md_5.bungee.api.ProxyServer;
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import net.md_5.bungee.api.connection.ProxiedPlayer;
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public class PrepareSchemHandler implements SpigotHandler {
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@Override
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public void handle(ByteArrayDataInput byteArrayDataInput) {
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ProxiedPlayer player = ProxyServer.getInstance().getPlayer(SteamwarUser.get(byteArrayDataInput.readInt()).getUuid());
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int schematicID = byteArrayDataInput.readInt();
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ArenaMode mode = ArenaMode.getBySchemType(SchematicType.fromDB(byteArrayDataInput.readUTF()));
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BauCommand.stopBauserver(player);
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SubserverSystem.startTestServer(player, mode, mode.getRandomMap(), 0, schematicID);
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}
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}
|
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