geforkt von SteamWar/BungeeCore
Update FightEndsHandler
Dieser Commit ist enthalten in:
Ursprung
2bd15d5c4f
Commit
e015641086
@ -69,22 +69,16 @@ public class FightEndsHandler implements SpigotHandler {
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int blueSchemElo = SchemElo.getElo(fightEndsPacket.getBlueSchem());
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int blueSchemElo = SchemElo.getElo(fightEndsPacket.getBlueSchem());
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int redSchemElo = SchemElo.getElo(fightEndsPacket.getRedSchem());
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int redSchemElo = SchemElo.getElo(fightEndsPacket.getRedSchem());
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double blueWinExpectation = 1 / (1 + Math.pow(10, (redSchemElo - blueSchemElo) / 600f));
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calculateEloOfTeam(fightEndsPacket.getBlueSchem(), blueSchemElo, redSchemElo, blueResult, fightEndsPacket.getBluePlayers(), fightEndsPacket.getGameMode());
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double redWinExpectation = 1 / (1 + Math.pow(10, (blueSchemElo - redSchemElo) / 600f));
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calculateEloOfTeam(fightEndsPacket.getRedSchem(), redSchemElo, blueSchemElo, 1 - blueResult, fightEndsPacket.getRedPlayers(), fightEndsPacket.getGameMode());
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SchemElo.setElo(fightEndsPacket.getBlueSchem(), (int) Math.round(blueSchemElo + K * (blueResult - blueWinExpectation)));
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SchemElo.setElo(fightEndsPacket.getRedSchem(), (int) Math.round(redSchemElo + K * (1 - blueResult - redWinExpectation)));
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if (!bluePublic) {
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calculateEloOfTeam(fightEndsPacket.getBluePlayers(), fightEndsPacket.getGameMode(), blueResult - blueWinExpectation);
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calculateEloOfTeam(fightEndsPacket.getRedPlayers(), fightEndsPacket.getGameMode(), 1 - blueResult - blueWinExpectation);
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}
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}
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}
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private void calculateEloOfTeam(List<Integer> team, String gameMode, double factor) {
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private void calculateEloOfTeam(int schemId, int elo1, int elo2, double result, List<Integer> players, String gameMode) {
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for (int player : team) {
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double winExpectation = 1 / (1 + Math.pow(10, (elo1 - elo2) / 600f));
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SchemElo.setElo(schemId, (int) Math.round(elo1 + K * (result - winExpectation)));
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for (int player : players) {
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int playerElo = UserElo.getEloOrDefault(player, gameMode);
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int playerElo = UserElo.getEloOrDefault(player, gameMode);
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UserElo.setElo(player, gameMode, (int) Math.round(playerElo + K * factor));
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UserElo.setElo(player, gameMode, (int) Math.round(playerElo + K * (result - winExpectation)));
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}
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}
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}
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}
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}
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}
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