geforkt von SteamWar/BungeeCore
Update TablistManager
Dieser Commit ist enthalten in:
Ursprung
edbaddbee6
Commit
71c206e59c
@ -174,17 +174,10 @@ public class TablistManager extends BasicListener {
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server = Message.parse("TABLIST_BAU", player);
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server = Message.parse("TABLIST_BAU", player);
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setSlot(i%20, i/20, gray, "§7§l" + server, 1000);
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setSlot(i%20, i/20, gray, "§7§l" + server, 1000);
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i++;
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i++;
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for (ProxiedPlayer p : playerMap.get(server)){
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i = update(currentServer, playerMap.get(server), i);
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boolean sameServer = currentServer == p.getServer().getInfo();
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setSlot(i % 20, i / 20, BungeeTabListPlusAPI.getIconFromPlayer(p), getTablistName(p), (sameServer ? 1 : 500));
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i++;
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}
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}
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}
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while (i < size*20){
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finish(i);
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setSlot(i%20, i/20, darkGray, "", 1000);
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i++;
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}
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}catch(IndexOutOfBoundsException | NullPointerException e){
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}catch(IndexOutOfBoundsException | NullPointerException e){
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//Ignore IndexOutOfBoundsException
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//Ignore IndexOutOfBoundsException
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//Ignore NPE, happens sometimes (only 1s long) when somebody is joining, server switching or disconnecting
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//Ignore NPE, happens sometimes (only 1s long) when somebody is joining, server switching or disconnecting
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@ -223,23 +216,32 @@ public class TablistManager extends BasicListener {
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setSlot(i%20, i/20, gray, "§7§l" + server, 1000);
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setSlot(i%20, i/20, gray, "§7§l" + server, 1000);
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i++;
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i++;
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for (ProxiedPlayer p : players){
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i = update(currentServer, players, i);
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boolean sameServer = currentServer == p.getServer().getInfo();
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setSlot(i % 20, i / 20, BungeeTabListPlusAPI.getIconFromPlayer(p), getTablistName(p), (sameServer ? 1 : 500));
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i++;
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}
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}
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}
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while (i < size*20){
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finish(i);
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setSlot(i%20, i/20, darkGray, "", 1000);
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i++;
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}
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}catch(IndexOutOfBoundsException | NullPointerException e){
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}catch(IndexOutOfBoundsException | NullPointerException e){
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//Ignore IndexOutOfBoundsException
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//Ignore IndexOutOfBoundsException
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//Ignore NPE, happens sometimes (only 1s long) when somebody is joining, server switching or disconnecting
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//Ignore NPE, happens sometimes (only 1s long) when somebody is joining, server switching or disconnecting
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}
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}
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}
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}
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private int update(ServerInfo currentServer, List<ProxiedPlayer> players, int i) {
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for (ProxiedPlayer p : players){
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boolean sameServer = currentServer == p.getServer().getInfo();
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setSlot(i % 20, i / 20, BungeeTabListPlusAPI.getIconFromPlayer(p), getTablistName(p), (sameServer ? 1 : 500));
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i++;
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}
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return i;
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}
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private void finish(int i) {
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while (i < size*20){
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setSlot(i%20, i/20, darkGray, "", 1000);
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i++;
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}
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}
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private Team getTeam(ProxiedPlayer p) {
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private Team getTeam(ProxiedPlayer p) {
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Team team = Team.get(SteamwarUser.get(p).getTeam());
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Team team = Team.get(SteamwarUser.get(p).getTeam());
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return team.getTeamId() <= 0 ? null : team;
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return team.getTeamId() <= 0 ? null : team;
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