geforkt von SteamWar/BungeeCore
Move network to own threads
Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Ursprung
c30542970e
Commit
52e3da1e6e
@ -23,6 +23,7 @@ import de.steamwar.bungeecore.BungeeCore;
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import de.steamwar.bungeecore.commands.TeamCommand;
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import de.steamwar.bungeecore.commands.TeamCommand;
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import de.steamwar.bungeecore.listeners.BasicListener;
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import de.steamwar.bungeecore.listeners.BasicListener;
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import de.steamwar.network.packets.NetworkPacket;
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import de.steamwar.network.packets.NetworkPacket;
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import net.md_5.bungee.api.ProxyServer;
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import net.md_5.bungee.api.connection.Server;
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import net.md_5.bungee.api.connection.Server;
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import net.md_5.bungee.api.event.PluginMessageEvent;
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import net.md_5.bungee.api.event.PluginMessageEvent;
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import net.md_5.bungee.event.EventHandler;
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import net.md_5.bungee.event.EventHandler;
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@ -51,6 +52,6 @@ public class NetworkReceiver extends BasicListener {
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if(!(event.getSender() instanceof Server))
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if(!(event.getSender() instanceof Server))
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return;
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return;
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NetworkPacket.handle(new ServerMetaInfo(((Server) event.getSender()).getInfo()), event.getData());
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ProxyServer.getInstance().getScheduler().runAsync(BungeeCore.get(), () -> NetworkPacket.handle(new ServerMetaInfo(((Server) event.getSender()).getInfo()), event.getData()));
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}
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}
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}
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}
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