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First multilingual start

Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Lixfel 2020-09-20 18:37:59 +02:00
Ursprung a13e80cc24
Commit 4d5359b143
4 geänderte Dateien mit 232 neuen und 107 gelöschten Zeilen

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/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bungeecore;
import de.steamwar.bungeecore.listeners.ConnectionListener;
import net.md_5.bungee.api.ChatMessageType;
import net.md_5.bungee.api.CommandSender;
import net.md_5.bungee.api.ProxyServer;
import net.md_5.bungee.api.chat.ClickEvent;
import net.md_5.bungee.api.chat.HoverEvent;
import net.md_5.bungee.api.chat.TextComponent;
import net.md_5.bungee.api.connection.ProxiedPlayer;
import java.nio.charset.StandardCharsets;
import java.text.MessageFormat;
import java.util.Locale;
import java.util.ResourceBundle;
public class Message {
private Message(){}
public static TextComponent parseToComponent(String message, boolean prefixed, CommandSender sender, Object... params){
return new TextComponent(TextComponent.fromLegacyText(parse(message, prefixed, sender, params)));
}
public static String parsePrefixed(String message, CommandSender sender, Object... params){
return parse(message, true, sender, params);
}
public static String parse(String message, CommandSender sender, Object... params){
return parse(message, false, sender, params);
}
private static String parse(String message, boolean prefixed, CommandSender sender,Object... params){
Locale locale;
if(sender instanceof ProxiedPlayer)
locale = ((ProxiedPlayer)sender).getLocale();
else
locale = Locale.getDefault();
ResourceBundle resourceBundle = ResourceBundle.getBundle("de.steamwar.messages.BungeeCore", locale);
String pattern = "";
if(prefixed)
pattern = new String(((String)resourceBundle.getObject("PREFIX")).getBytes(StandardCharsets.ISO_8859_1), StandardCharsets.UTF_8) + " ";
pattern += new String(((String)resourceBundle.getObject(message)).getBytes(StandardCharsets.ISO_8859_1), StandardCharsets.UTF_8);
return new MessageFormat(pattern, locale).format(params);
}
public static void send(String message, CommandSender sender, Object... params){
send(message, true, sender, ChatMessageType.SYSTEM, null, null, params);
}
public static void sendPrefixless(String message, CommandSender sender, Object... params){
send(message, false, sender, ChatMessageType.SYSTEM, null, null, params);
}
public static void send(String message, CommandSender sender, ChatMessageType type, Object... params){
send(message, true, sender, type, null, null, params);
}
public static void sendPrefixless(String message, CommandSender sender, ChatMessageType type, Object... params){
send(message, false, sender, type, null, null, params);
}
public static void send(String message, CommandSender sender, String onHover, ClickEvent onClick, Object... params){
send(message, true, sender, ChatMessageType.SYSTEM, onHover, onClick, params);
}
public static void sendPrefixless(String message, CommandSender sender, String onHover, ClickEvent onClick, Object... params){
send(message, false, sender, ChatMessageType.SYSTEM, onHover, onClick, params);
}
public static void send(String message, boolean prefixed, CommandSender sender, ChatMessageType type, String onHover, ClickEvent onClick, Object... params){
TextComponent msg = parseToComponent(message, prefixed, sender, params);
if(onHover != null)
msg.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, TextComponent.fromLegacyText(onHover)));
if(onClick != null)
msg.setClickEvent(onClick);
if(sender instanceof ProxiedPlayer)
((ProxiedPlayer)sender).sendMessage(type, msg);
else
sender.sendMessage(msg);
}
public static void broadcast(String message, String onHover, ClickEvent onClick, Object... params){
for(ProxiedPlayer player : ProxyServer.getInstance().getPlayers())
send(message, player, parse(onHover, false, player), onClick, params);
}
public static void broadcast(String message, Object... params){
for(ProxiedPlayer player : ProxyServer.getInstance().getPlayers())
send(message, player, ChatMessageType.SYSTEM, params);
}
public static void chat(String message, Object... params){
for(ProxiedPlayer player : ProxyServer.getInstance().getPlayers()){
Subserver server = Subserver.getSubserver(player);
if(server == null || server.getType() != Servertype.ARENA)
sendPrefixless(message, player, ChatMessageType.CHAT, params);
}
}
public static void team(String message, Object... params){
team(message, ChatMessageType.SYSTEM, params);
}
public static void team(String message, ChatMessageType type, Object... params){
for(ProxiedPlayer player : ProxyServer.getInstance().getPlayers()){
if(player.getGroups().contains(ConnectionListener.TEAM_GROUP))
sendPrefixless(message, player, type, params);
}
}
}

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package de.steamwar.bungeecore.commands; package de.steamwar.bungeecore.commands;
import de.steamwar.bungeecore.BungeeCore; import de.steamwar.bungeecore.Message;
import net.md_5.bungee.api.ChatMessageType;
import net.md_5.bungee.api.CommandSender; import net.md_5.bungee.api.CommandSender;
import net.md_5.bungee.api.chat.ClickEvent; import net.md_5.bungee.api.chat.ClickEvent;
import net.md_5.bungee.api.chat.ComponentBuilder;
import net.md_5.bungee.api.chat.HoverEvent;
import net.md_5.bungee.api.chat.TextComponent;
import net.md_5.bungee.api.connection.ProxiedPlayer; import net.md_5.bungee.api.connection.ProxiedPlayer;
public class HelpCommand extends BasicCommand { public class HelpCommand extends BasicCommand {
@ -35,115 +33,45 @@ public class HelpCommand extends BasicCommand {
@Override @Override
public void execute(CommandSender sender, String[] args) { public void execute(CommandSender sender, String[] args) {
if(args.length != 1){ if(args.length != 1){
TextComponent tc = new TextComponent(BungeeCore.CHAT_PREFIX + "§7Kehre von überall mit §8/§el §7zur Lobby zurück!"); Message.send("HELP_LOBBY", true, sender, ChatMessageType.SYSTEM, Message.parse("HELP_LOBBY_HOVER", sender), new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/l"));
tc.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder("§eZurück zur Lobby").create())); Message.send("HELP_BAU", true, sender, ChatMessageType.SYSTEM, Message.parse("HELP_BAU_HOVER", sender), new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/bau"));
tc.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/l")); Message.send("HELP_BAUSERVER", true, sender, ChatMessageType.SYSTEM, Message.parse("HELP_BAUSERVER_HOVER", sender), new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/help bauserver"));
sender.sendMessage(tc); Message.send("HELP_FIGHT", true, sender, ChatMessageType.SYSTEM, Message.parse("HELP_FIGHT_HOVER", sender), new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/fight"));
Message.send("HELP_CHALLENGE", true, sender, ChatMessageType.SYSTEM, Message.parse("HELP_CHALLENGE_HOVER", sender), new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/challenge"));
tc = new TextComponent(BungeeCore.CHAT_PREFIX + "§7Komme mit §8/§ebau §7auf den Bauserver!"); Message.send("HELP_HISTORIC", true, sender, ChatMessageType.SYSTEM, Message.parse("HELP_HISTORIC_HOVER", sender), new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/historic"));
tc.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder("§eZum Bauserver").create())); Message.send("HELP_TEAM", true, sender, ChatMessageType.SYSTEM, Message.parse("HELP_TEAM_HOVER", sender), new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/team"));
tc.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/bauserver")); Message.send("HELP_JOIN", true, sender, ChatMessageType.SYSTEM, Message.parse("HELP_JOIN_HOVER", sender), new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/join"));
sender.sendMessage(tc); Message.send("HELP_LOCAL", true, sender, ChatMessageType.SYSTEM, Message.parse("HELP_LOCAL_HOVER", sender), new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/local"));
tc = new TextComponent(BungeeCore.CHAT_PREFIX + "§7Erhalte mit §8/§ehelp bauserver §7Hilfe zum Bauserver!");
tc.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder("§eHilfe zum Bauserver").create()));
tc.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/help bauserver"));
sender.sendMessage(tc);
tc = new TextComponent(BungeeCore.CHAT_PREFIX + "§7Starte mit §8/§efight §7einen neuen Kampf!");
tc.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder("§eZum Kampfsystem").create()));
tc.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/fight"));
sender.sendMessage(tc);
tc = new TextComponent(BungeeCore.CHAT_PREFIX + "§7Tippe §8/§echallenge§7, um jemanden herauszufordern!");
tc.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder("§eHerausfordern").create()));
tc.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/challenge"));
sender.sendMessage(tc);
tc = new TextComponent(BungeeCore.CHAT_PREFIX + "§7Starte mit §8/§ehistoric §7einen historischen Kampf!");
tc.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder("§eHistorische Kämpfe").create()));
tc.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/historic"));
sender.sendMessage(tc);
tc = new TextComponent(BungeeCore.CHAT_PREFIX + "§8/§eteam§7 für das Teamsystem!");
tc.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder("§eTeamverwaltung").create()));
tc.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/team"));
sender.sendMessage(tc);
tc = new TextComponent(BungeeCore.CHAT_PREFIX + "§7Trete mit §8/§ejoin §8[§eSpieler§8] §7einem Kampf bei!");
tc.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder("§eSpieler beitreten").create()));
tc.setClickEvent(new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/join"));
sender.sendMessage(tc);
tc = new TextComponent(BungeeCore.CHAT_PREFIX + "§7Schreibe mit §8/§elocal §7nur auf dem lokalen Server!");
tc.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder("§eLokaler Chat").create()));
tc.setClickEvent(new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/local"));
sender.sendMessage(tc);
}else if(args[0].equalsIgnoreCase("bauserver")){ }else if(args[0].equalsIgnoreCase("bauserver")){
sendBauHelp((ProxiedPlayer) sender); sendBauHelp((ProxiedPlayer) sender);
}else if(args[0].equalsIgnoreCase("bau")){ }else if(args[0].equalsIgnoreCase("bau")){
sender.sendMessage("§8/§etnt §8- §7(de)aktiviert Explosionsschaden"); Message.sendPrefixless("HELP_TNT", sender);
sender.sendMessage("§8/§efire §8- §7(de)aktiviert Feuerschaden"); Message.sendPrefixless("HELP_FIRE", sender);
sender.sendMessage("§8/§etestblock §8- §7Erneuert den nächsten Testblock"); Message.sendPrefixless("HELP_TESTBLOCK", sender);
sender.sendMessage("§8/§ereset §8- §7Setzt die derzeitige Region zurück"); Message.sendPrefixless("HELP_RESET", sender);
sender.sendMessage("§8/§espeed §8- §7Ändert deine Fluggeschwindigkeit"); Message.sendPrefixless("HELP_SPEED", sender);
sender.sendMessage("§8/§env §8- §7(de)aktiviert Nachtsicht"); Message.sendPrefixless("HELP_NV", sender);
sender.sendMessage("§8/§ewv §8- §7(de)aktiviert Unterwassersicht"); Message.sendPrefixless("HELP_WV", sender);
sender.sendMessage("§8/§etrace §8- §7Gibt einen Überblick über den TNT-Tracer"); Message.sendPrefixless("HELP_TRACE", sender);
sender.sendMessage("§8/§eloader §8- §7Nutze den automatischen Kanonenlader"); Message.sendPrefixless("HELP_LOADER", sender);
sender.sendMessage("§8/§eprotect §8- §7Schützt den Boden der (M)WG-Region"); Message.sendPrefixless("HELP_PROTECT", sender);
sender.sendMessage("§8/§efreeze §8- §7Unterbindet Blockupdates"); Message.sendPrefixless("HELP_FREEZE", sender);
sender.sendMessage("§8/§eskull §8- §7Gibt dir den Kopf eines Spielers"); Message.sendPrefixless("HELP_SKULL", sender);
sender.sendMessage("§8/§edebugstick §8- §7Gibt dir einen Debugstick (nur 1.15)"); Message.sendPrefixless("HELP_DEBUGSTICK", sender);
sender.sendMessage("§8/§ebauinfo §8- §7Gibt dir Informationen über den Bauserver"); Message.sendPrefixless("HELP_BAUINFO", sender);
sender.sendMessage("§8/§ehelp bauserver §8- §7Hilfe zum Bauserver"); Message.sendPrefixless("HELP_BAUSERVER_SHORT", sender);
} }
} }
static void sendBauHelp(ProxiedPlayer p){ static void sendBauHelp(ProxiedPlayer p){
TextComponent tc = new TextComponent("§8/§ebau tp §8- §7Gehe auf Bauserver von Freunden!"); Message.send("HELP_BAU_TP", true, p, ChatMessageType.SYSTEM, Message.parse("HELP_BAU_TP_HOVER", p), new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/bau tp "));
tc.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder("§eZu einem anderen Bauserver").create())); Message.send("HELP_BAU_ADDMEMBER", true, p, ChatMessageType.SYSTEM, Message.parse("HELP_BAU_ADDMEMBER_HOVER", p), new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/bau addmember "));
tc.setClickEvent(new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/bau tp ")); Message.send("HELP_BAU_DELMEMBER", true, p, ChatMessageType.SYSTEM, Message.parse("HELP_BAU_DELMEMBER_HOVER", p), new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/bau delmember "));
p.sendMessage(tc); Message.send("HELP_BAU_TOGGLEBUILD", true, p, ChatMessageType.SYSTEM, Message.parse("HELP_BAU_TOGGLEBUILD_HOVER", p), new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/bau togglebuild "));
Message.send("HELP_BAU_TOGGLEWE", true, p, ChatMessageType.SYSTEM, Message.parse("HELP_BAU_TOGGLEWE_HOVER", p), new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/bau togglewe "));
tc = new TextComponent("§8/§ebau addmember §8- §7Fügt einen Freund hinzu"); Message.send("HELP_BAU_TOGGLEWORLD", true, p, ChatMessageType.SYSTEM, Message.parse("HELP_BAU_TOGGLEWORLD_HOVER", p), new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/bau toggleworld "));
tc.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder("§eFüge einen Freund hinzu").create())); Message.send("HELP_BAU_DELETE", true, p, ChatMessageType.SYSTEM, Message.parse("HELP_BAU_DELETE_HOVER", p), new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/bau delete "));
tc.setClickEvent(new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/bau addmember ")); Message.send("HELP_BAU_TESTARENA", true, p, ChatMessageType.SYSTEM, Message.parse("HELP_BAU_TESTARENA_HOVER", p), new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/bau testarena "));
p.sendMessage(tc); Message.send("HELP_BAU_BAU", true, p, ChatMessageType.SYSTEM, Message.parse("HELP_BAU_BAU_HOVER", p), new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/help bau"));
tc = new TextComponent("§8/§ebau delmember §8- §7Entfernt einen Spieler");
tc.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder("§eEntfernt einen Spieler").create()));
tc.setClickEvent(new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/bau delmember "));
p.sendMessage(tc);
tc = new TextComponent("§8/§ebau togglebuild §8- §7Berechtigung zum Bauen, /tp, /gm");
tc.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder("§eStellt Spielerberechtigungen ein").create()));
tc.setClickEvent(new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/bau togglebuild "));
p.sendMessage(tc);
tc = new TextComponent("§8/§ebau togglewe §8- §7Berechtigung für WorldEdit, /testblock");
tc.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder("§eStellt Spielerberechtigungen ein").create()));
tc.setClickEvent(new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/bau togglewe "));
p.sendMessage(tc);
tc = new TextComponent("§8/§ebau toggleworld §8- §7/reset, /trace, /fire, /tnt");
tc.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder("§eStellt Spielerberechtigungen ein").create()));
tc.setClickEvent(new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/bau toggleworld "));
p.sendMessage(tc);
tc = new TextComponent("§8/§ebau delete §8- §7Setzt deine Bauwelt zurück");
tc.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder("§eBauwelt zurücksetzen").create()));
tc.setClickEvent(new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/bau delete"));
p.sendMessage(tc);
tc = new TextComponent("§8/§ebau testarena §8- §7Starte eine Testarena");
tc.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder("§eTestarena starten").create()));
tc.setClickEvent(new ClickEvent(ClickEvent.Action.SUGGEST_COMMAND, "/bau testarena"));
p.sendMessage(tc);
tc = new TextComponent("§8/§ehelp bau §8- §7Hilfe zu nützlichen Werkzeugen");
tc.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, new ComponentBuilder("§eNützliche Zusatzfunktionen").create()));
tc.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/help bau"));
p.sendMessage(tc);
} }
} }

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PREFIX=§eSteam§8War»
HELP_LOBBY=§7Kehre von überall mit §8/§el §7zur Lobby zurück!
HELP_LOBBY_HOVER=§eZurück zur Lobby
HELP_BAU=§7Komme mit §8/§ebau §7auf den Bauserver!
HELP_BAU_HOVER=§eZum Bauserver
HELP_BAUSERVER=§7Erhalte mit §8/§ehelp bauserver §7Hilfe zum Bauserver!
HELP_BAUSERVER_HOVER=§eHilfe zum Bauserver
HELP_FIGHT=§7Starte mit §8/§efight §7einen neuen Kampf!
HELP_FIGHT_HOVER=§eZum Kampfsystem
HELP_CHALLENGE=§7Tippe §8/§echallenge§7, um jemanden herauszufordern!
HELP_CHALLENGE_HOVER=§eHerausfordern
HELP_HISTORIC=§7Starte mit §8/§ehistoric §7einen historischen Kampf!
HELP_HISTORIC_HOVER=§eHistorische Kämpfe
HELP_TEAM=§8/§eteam§7 für das Teamsystem!
HELP_TEAM_HOVER=§eTeamverwaltung
HELP_JOIN=§7Trete mit §8/§ejoin §8[§eSpieler§8] §7einem Kampf bei!
HELP_JOIN_HOVER=§eSpieler beitreten
HELP_LOCAL=§7Schreibe mit §8/§elocal §7nur auf dem lokalen Server!
HELP_LOCAL_HOVER=§eLokaler Chat
HELP_TNT=§8/§etnt §8- §7(de)aktiviert Explosionsschaden
HELP_FIRE=§8/§efire §8- §7(de)aktiviert Feuerschaden
HELP_TESTBLOCK=§8/§etestblock §8- §7Erneuert den nächsten Testblock
HELP_RESET=§8/§ereset §8- §7Setzt die derzeitige Region zurück
HELP_SPEED=§8/§espeed §8- §7Ändert deine Fluggeschwindigkeit
HELP_NV=§8/§env §8- §7(de)aktiviert Nachtsicht
HELP_WV=§8/§ewv §8- §7(de)aktiviert Unterwassersicht
HELP_TRACE=§8/§etrace §8- §7Gibt einen Überblick über den TNT-Tracer
HELP_LOADER=§8/§eloader §8- §7Nutze den automatischen Kanonenlader
HELP_PROTECT=§8/§eprotect §8- §7Schützt den Boden der (M)WG-Region
HELP_FREEZE=§8/§efreeze §8- §7Unterbindet Blockupdates
HELP_SKULL=§8/§eskull §8- §7Gibt dir den Kopf eines Spielers
HELP_DEBUGSTICK=§8/§edebugstick §8- §7Gibt dir einen Debugstick (nur 1.15)
HELP_BAUINFO=§8/§ebauinfo §8- §7Gibt dir Informationen über den Bauserver
HELP_BAUSERVER_SHORT=§8/§ehelp bauserver §8- §7Hilfe zum Bauserver
HELP_BAU_TP=§8/§ebau tp §8- §7Gehe auf Bauserver von Freunden!
HELP_BAU_TP_HOVER=§eZu einem anderen Bauserver
HELP_BAU_ADDMEMBER=§8/§ebau addmember §8- §7Fügt einen Freund hinzu
HELP_BAU_ADDMEMBER_HOVER=§eFüge einen Freund hinzu
HELP_BAU_DELMEMBER=§8/§ebau delmember §8- §7Entfernt einen Spieler
HELP_BAU_DELMEMBER_HOVER=§eEntfernt einen Spieler
HELP_BAU_TOGGLEBUILD=§8/§ebau togglebuild §8- §7Berechtigung zum Bauen, /tp, /gm
HELP_BAU_TOGGLEBUILD_HOVER=§eStellt Spielerberechtigungen ein
HELP_BAU_TOGGLEWE=§8/§ebau togglewe §8- §7Berechtigung für WorldEdit, /testblock
HELP_BAU_TOGGLEWE_HOVER=§eStellt Spielerberechtigungen ein
HELP_BAU_TOGGLEWORLD=§8/§ebau toggleworld §8- §7/reset, /trace, /fire, /tnt
HELP_BAU_TOGGLEWORLD_HOVER=§eStellt Spielerberechtigungen ein
HELP_BAU_DELETE=§8/§ebau delete §8- §7Setzt deine Bauwelt zurück
HELP_BAU_DELETE_HOVER=§eBauwelt zurücksetzen
HELP_BAU_TESTARENA=§8/§ebau testarena §8- §7Starte eine Testarena
HELP_BAU_TESTARENA_HOVER=§eTestarena starten
HELP_BAU_BAU=§8/§ehelp bau §8- §7Hilfe zu nützlichen Werkzeugen
HELP_BAU_BAU_HOVER=§eNützliche Zusatzfunktionen

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#HELP_LOBBY=§7Return with §8/§el §7to the lobby!
#HELP_LOBBY_HOVER=§eReturn to lobby
#HELP_BAU=§7Go with §8/§ebau §7on your building server!
#HELP_BAU_HOVER=§eTo the building server
#HELP_BAUSERVER=§7Get with §8/§ehelp bauserver §7help for your building server!
#HELP_BAUSERVER_HOVER=§eHelp for the building server
#HELP_FIGHT=§7Start with §8/§efight §7a new fight!
#HELP_FIGHT_HOVER=§eFight
#HELP_CHALLENGE=§7Type §8/§echallenge§7 to challenge somebody!
#HELP_CHALLENGE_HOVER=§eChallenge