geforkt von SteamWar/BungeeCore
Fix timing issue and send in problematic
Signed-off-by: Lixfel <agga-games@gmx.de>
Dieser Commit ist enthalten in:
Ursprung
b7938d9456
Commit
2f7d727052
@ -187,9 +187,6 @@ public class CheckCommand extends BasicCommand {
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this.startTime = Timestamp.from(Instant.now());
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this.startTime = Timestamp.from(Instant.now());
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this.checkList = checkQuestions.get(schematic.getSchemType()).listIterator();
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this.checkList = checkQuestions.get(schematic.getSchemType()).listIterator();
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currentCheckers.put(checker, this);
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currentSchems.put(schematic.getSchemID(), this);
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ProxyServer.getInstance().getScheduler().runAsync(BungeeCore.get(), () -> {
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ProxyServer.getInstance().getScheduler().runAsync(BungeeCore.get(), () -> {
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for (Subserver subserver : Subserver.getServerList()) {
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for (Subserver subserver : Subserver.getServerList()) {
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if (subserver.getType() == Servertype.BAUSERVER && ((Bauserver) subserver).getOwner().equals(checker.getUniqueId())) {
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if (subserver.getType() == Servertype.BAUSERVER && ((Bauserver) subserver).getOwner().equals(checker.getUniqueId())) {
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@ -200,9 +197,10 @@ public class CheckCommand extends BasicCommand {
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ArenaMode mode = ArenaMode.getByCheckSchemType(schematic.getSchemType().toDB());
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ArenaMode mode = ArenaMode.getByCheckSchemType(schematic.getSchemType().toDB());
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SubserverSystem.sendToTestServer(checker, mode, FightCommand.getMap(checker, mode, "Random"), schematic.getSchemID());
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SubserverSystem.sendToTestServer(checker, mode, FightCommand.getMap(checker, mode, "Random"), schematic.getSchemID());
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currentCheckers.put(checker, this);
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currentSchems.put(schematic.getSchemID(), this);
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next();
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});
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});
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next();
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}
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}
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private void next() {
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private void next() {
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@ -54,7 +54,7 @@ public class TpCommand extends BasicCommand {
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return true;
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return true;
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}else if(CheckCommand.isChecking(player)){
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}else if(CheckCommand.isChecking(player)){
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BungeeCore.send(player, BungeeCore.CHAT_PREFIX + "§cDu prüfst gerade eine Schematic!");
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BungeeCore.send(player, BungeeCore.CHAT_PREFIX + "§cDu prüfst gerade eine Schematic!");
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return false;
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return true;
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}
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}
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//Get target player server
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//Get target player server
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@ -90,6 +90,6 @@ public class Schematic {
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public void setSchemType(SchematicType schemType) {
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public void setSchemType(SchematicType schemType) {
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this.schemType = schemType;
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this.schemType = schemType;
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SQL.update("UPDATE Schematic SET SchemType = ? WHERE SchemID = ?", schemType, schemID);
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SQL.update("UPDATE Schematic SET SchemType = ? WHERE SchemID = ?", schemType.toDB(), schemID);
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}
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}
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}
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}
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