geforkt von SteamWar/BungeeCore
Merge pull request 'Remove ranked flag' (#304) from Ranked into master
Reviewed-on: SteamWar/BungeeCore#304 Reviewed-by: Lixfel <lixfel@steamwar.de>
Dieser Commit ist enthalten in:
Commit
203dcdb5dd
@ -77,21 +77,15 @@ public class SubserverSystem {
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* For event, test and normal arenas: The UUID of the designated leader for the red team
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* or null (no designated leader).
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*
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* @param ranked
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* If the game is a ranked game.
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*
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* @return
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* The new started subserver.
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*/
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public static synchronized Subserver startArena(ArenaMode modus, String map, int eventFightID, int checkSchemID, int prepareSchemID, int replayID, String serverName, String mapName, UUID player1, UUID player2, boolean ranked){
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public static synchronized Subserver startArena(ArenaMode modus, String map, int eventFightID, int checkSchemID, int prepareSchemID, int replayID, String serverName, String mapName, UUID player1, UUID player2){
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//Generate missing parameters
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Node node = eventFightID > 0 ? Node.local : Node.getNode();
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int port = arenaPorts.freePort();
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if(serverName == null){
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if(ranked)
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serverName = "Ranked" + (port - arenaPorts.start);
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else
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serverName = modus.getDisplayName() + (port - arenaPorts.start);
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}
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if(mapName == null)
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@ -112,7 +106,7 @@ public class SubserverSystem {
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ProcessBuilder builder = node.startServer(
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modus.serverJar(), directory, worldDir, mapName, port, "768M",
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"logPath=" + mapName, "config=" + modus.getConfig(),
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"fightID=" + eventFightID, "ranked=" + ranked,
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"fightID=" + eventFightID,
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"checkSchemID=" + checkSchemID, "prepareSchemID=" + prepareSchemID,
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"replay=" + replayID,
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player1 != null && eventFightID != -1 ? "blueLeader=" + player1 : null,
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@ -144,12 +138,11 @@ public class SubserverSystem {
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0, serverName,
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serverName + eventFight.getStartTime().toLocalDateTime().format(DateTimeFormatter.ISO_TIME),
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null,
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null,
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false);
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null);
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}
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public static void startTestServer(ProxiedPlayer p, ArenaMode m, String map, int checkSchemId, int prepareSchemId){
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startArena(m, map, -1, checkSchemId, prepareSchemId, 0, p.getName() + "s Bau", p.getName(), p.getUniqueId(), null, false).sendPlayer(p);
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startArena(m, map, -1, checkSchemId, prepareSchemId, 0, p.getName() + "s Bau", p.getName(), p.getUniqueId(), null).sendPlayer(p);
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}
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private static synchronized void sendToBau(ProxiedPlayer p, UUID owner, String prototype, String worldFolder, String serverJar, String worldDir, String worldName, String xmx, String serverName){
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@ -76,7 +76,7 @@ public class ChallengeCommand extends BasicCommand {
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challenges.remove(target);
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challenges.remove(player);
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Subserver arena = SubserverSystem.startArena(mode, map, 0, 0, 0, 0, null, null, player.getUniqueId(), target.getUniqueId(), false);
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Subserver arena = SubserverSystem.startArena(mode, map, 0, 0, 0, 0, null, null, player.getUniqueId(), target.getUniqueId());
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arena.sendPlayer(player);
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arena.sendPlayer(target);
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@ -164,7 +164,7 @@ public class FightCommand extends BasicCommand {
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@Override
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public void execute(CommandSender sender, String[] args) {
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createArena(sender, "/fight ", args, 0, false, (player, mode, map) -> {
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Subserver arena = SubserverSystem.startArena(mode, map, 0, 0, 0, 0, null, null, player.getUniqueId(), null, false);
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Subserver arena = SubserverSystem.startArena(mode, map, 0, 0, 0, 0, null, null, player.getUniqueId(), null);
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arena.sendPlayer(player);
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Message.broadcast("FIGHT_BROADCAST", "FIGHT_BROADCAST_HOVER"
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, new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/arena " + arena.getServer().getName()), mode.getDisplayName(), player.getName());
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@ -36,7 +36,7 @@ public class HistoricCommand extends BasicCommand {
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@Override
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public void execute(CommandSender sender, String[] args) {
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FightCommand.createArena(sender, "/historic ", args, 0, true, (player, mode, map) -> {
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Subserver arena = SubserverSystem.startArena(mode, map, 0, 0, 0, 0, null, null, player.getUniqueId(), null, false);
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Subserver arena = SubserverSystem.startArena(mode, map, 0, 0, 0, 0, null, null, player.getUniqueId(), null);
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arena.sendPlayer(player);
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Message.broadcast("HISTORIC_BROADCAST", "HISTORIC_BROADCAST_HOVER"
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, new ClickEvent(ClickEvent.Action.RUN_COMMAND, "/arena " + arena.getServer().getName()), mode.getDisplayName(), player.getName());
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@ -35,7 +35,7 @@ public class ReplayCommand extends BasicCommand {
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}
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ArenaMode mode = fight.getGameMode();
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SubserverSystem.startArena(mode, mode.getRandomMap(), 0, 0, 0, fight.getFightID(), null, null, null, null, false).sendPlayer(player);
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SubserverSystem.startArena(mode, mode.getRandomMap(), 0, 0, 0, fight.getFightID(), null, null, null, null).sendPlayer(player);
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}, page -> Fight.getPage(page, 45).stream().map(fight -> new SWListInv.SWListEntry<>(getFightItem(player, fight), fight)).collect(Collectors.toList())).open();
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}
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