geforkt von SteamWar/BungeeCore
Merge pull request 'Add BauLock' (#415) from BauLock into master
Reviewed-on: SteamWar/BungeeCore#415 Reviewed-by: Lixfel <lixfel@steamwar.de>
Dieser Commit ist enthalten in:
Commit
160d482392
@ -23,8 +23,10 @@ import de.steamwar.bungeecore.*;
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import de.steamwar.bungeecore.inventory.SWInventory;
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import de.steamwar.bungeecore.inventory.SWItem;
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import de.steamwar.bungeecore.network.NetworkSender;
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import de.steamwar.bungeecore.sql.BauLockState;
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import de.steamwar.bungeecore.sql.BauweltMember;
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import de.steamwar.bungeecore.sql.SteamwarUser;
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import de.steamwar.bungeecore.sql.UserConfig;
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import de.steamwar.bungeecore.util.Chat19;
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import de.steamwar.messages.ChatSender;
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import de.steamwar.network.packets.server.BaumemberUpdatePacket;
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@ -80,6 +82,17 @@ public class BauCommand extends BasicCommand {
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case "test":
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testarena(p, args);
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break;
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case "lock":
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if(args.length < 2) {
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Message.send("BAU_LOCKED_OPTIONS", p);
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return;
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}
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setLocked(p, args[1].toUpperCase());
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break;
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case "unlock":
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setLocked(p, "OPEN");
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break;
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default:
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HelpCommand.sendBauHelp(ChatSender.of(p));
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}
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@ -129,6 +142,11 @@ public class BauCommand extends BasicCommand {
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return;
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}
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if(isLocked(worldOwner, SteamwarUser.get(p))) {
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Message.send("BAU_LOCKED_NOALLOWED", p);
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return;
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}
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versionSelector(p, args, 2,
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() -> new ServerStarter().build19(worldOwner.getUuid()).send(p).start(),
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() -> new ServerStarter().build15(worldOwner.getUuid()).send(p).start(),
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@ -307,4 +325,35 @@ public class BauCommand extends BasicCommand {
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Message.send("BAU_MEMBER_TOGGLE_OFF", p, Message.parse(what, p));
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}
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}
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private static final String BAU_LOCK_CONFIG_NAME = "baulockstate";
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private static void setLocked(ProxiedPlayer p, String arg) {
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SteamwarUser owner = SteamwarUser.get(p.getUniqueId());
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BauLockState state;
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try {
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state = BauLockState.valueOf(arg);
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} catch (IllegalArgumentException e) {
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Message.send("BAU_LOCKED_OPTIONS", owner.getPlayer());
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return;
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}
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UserConfig.updateUserConfig(owner.getId(), BAU_LOCK_CONFIG_NAME, state == BauLockState.OPEN ? null : state.name());
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Message.send("BAU_LOCKED_" + state.name(), owner.getPlayer());
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}
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private static boolean isLocked(SteamwarUser owner, SteamwarUser target) {
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if (owner.getId() == target.getId())
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return false;
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String state = UserConfig.getConfig(owner.getId(), BAU_LOCK_CONFIG_NAME);
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switch (state == null ? BauLockState.OPEN : BauLockState.valueOf(state)) {
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case NOBODY:
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return true;
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case TEAM:
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return owner.getTeam() != target.getTeam();
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case OPEN:
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default:
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return false;
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}
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}
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}
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@ -101,7 +101,9 @@ public class HelpCommand extends BasicCommand {
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"HELP_BAU_TOGGLEWE", "/build togglewe ",
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"HELP_BAU_TOGGLEWORLD", "/build toggleworld ",
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"HELP_BAU_DELETE", "/build delete ",
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"HELP_BAU_TESTARENA", "/build testarena ");
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"HELP_BAU_TESTARENA", "/build testarena ",
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"HELP_BAU_LOCK", "/build lock ",
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"HELP_BAU_UNLOCK", "/build unlock");
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}
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private static void printPage(ChatSender sender, ClickEvent.Action action, String... args) {
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27
src/de/steamwar/bungeecore/sql/BauLockState.java
Normale Datei
27
src/de/steamwar/bungeecore/sql/BauLockState.java
Normale Datei
@ -0,0 +1,27 @@
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/*
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This file is a part of the SteamWar software.
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Copyright (C) 2022 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bungeecore.sql;
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public enum BauLockState {
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NOBODY, // Locks the build server for all users
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TEAM, //opens the build server only for every added user which is in the same team as the buildOwner
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OPEN //unlocks the build server for all users
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}
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@ -268,6 +268,7 @@ public class SteamwarUser {
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return team;
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}
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@Deprecated
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public ProxiedPlayer getPlayer() {
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return ProxyServer.getInstance().getPlayer(uuid);
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}
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46
src/de/steamwar/bungeecore/sql/UserConfig.java
Normale Datei
46
src/de/steamwar/bungeecore/sql/UserConfig.java
Normale Datei
@ -0,0 +1,46 @@
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/*
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This file is a part of the SteamWar software.
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Copyright (C) 2022 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bungeecore.sql;
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public class UserConfig {
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private UserConfig() {}
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private static final Statement insert = new Statement("INSERT INTO UserConfig (User, Config, Value) VALUES (?,?,?) ON DUPLICATE KEY UPDATE Value = VALUES(Value)");
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private static final Statement select = new Statement("SELECT Value FROM UserConfig WHERE User = ? AND Config = ?");
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private static final Statement delete = new Statement("DELETE FROM UserConfig WHERE User = ? AND Config = ?");
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public static String getConfig(int userID, String config) {
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return select.select(rs -> {
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if(rs.next())
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return rs.getString("Value");
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return null;
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}, userID, config);
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}
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public static void updateUserConfig(int userID, String config, String value) {
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if(value == null) {
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delete.update(userID, config);
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return;
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}
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insert.update(userID, config, value);
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}
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}
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@ -101,6 +101,10 @@ HELP_BAU_DELETE=§8/§ebuild delete §8- §7Reset your entire build server
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HELP_BAU_DELETE_HOVER=§eReset build server
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HELP_BAU_TESTARENA=§8/§ebuild testarena §8- §7Start a test arena
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HELP_BAU_TESTARENA_HOVER=§eStart test arena
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HELP_BAU_LOCK=§8/§ebuild lock §8- §7Locks the build server for a specified group of players
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HELP_BAU_LOCK_HOVER=§eLock your build server
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HELP_BAU_UNLOCK=§8/§ebuild unlock §8- §7Unlocks the buildserver for added users
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HELP_BAU_UNLOCK_HOVER=§eUnlock your build server
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#Usage description of various commands
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USAGE_ALERT=§8/§7alert §8[§emessage§8]
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@ -198,6 +202,11 @@ BAU_ADDMEMBER_ADDED=§aThe player was added to your world.
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BAU_ADDMEMBER_ADDED_TARGET=§aYou have been added to the world of §e{0}§a.
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BAU_TP_USAGE=§8/§7build tp §8[§eplayer§8]
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BAU_TP_NOALLOWED=§cYou are not allowed to teleport to this player's world.
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BAU_LOCKED_NOALLOWED=§cThe build server is currently locked.
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BAU_LOCKED_OPTIONS=§7Build server lock options§8: §cnobody§8, §eteam§8, §aopen
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BAU_LOCKED_NOBODY=§7You have locked your build server for all players.
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BAU_LOCKED_TEAM=§7You've locked your build server for all players except added team members.
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BAU_LOCKED_OPEN=§7You have opened your build server for all added players.
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BAU_DELMEMBER_USAGE=§8/§7build delmember §8[§eplayer§8]
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BAU_DELMEMBER_SELFDEL=§cYou cannot remove yourself!
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BAU_DELMEMBER_DELETED=§cPlayer was removed.
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@ -87,6 +87,10 @@ HELP_BAU_DELETE=§8/§ebau delete §8- §7Setzt deine Bauwelt zurück
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HELP_BAU_DELETE_HOVER=§eBauwelt zurücksetzen
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HELP_BAU_TESTARENA=§8/§ebau testarena §8- §7Starte eine Testarena
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HELP_BAU_TESTARENA_HOVER=§eTestarena starten
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HELP_BAU_LOCK=§8/§ebau lock §8- §7Sperre deinen Bauserver für bestimmte Spielergruppen
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HELP_BAU_LOCK_HOVER=§eSperre deinen Bau
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HELP_BAU_UNLOCK=§8/§ebau unlock §8- §7Öffne deinen Bauserver für alle hinzugefügten Spieler
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HELP_BAU_UNLOCK_HOVER=§eÖffne deinen Bau
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#Usage description of various commands
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USAGE_ALERT=§8/§7alert §8[§eNachricht§8]
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@ -182,6 +186,11 @@ BAU_ADDMEMBER_ADDED=§aDer Spieler wurde zu deiner Welt hinzugefügt.
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BAU_ADDMEMBER_ADDED_TARGET=§aDu wurdest zu der Welt von §e{0} §ahinzugefügt.
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BAU_TP_USAGE=§8/§7bau tp §8[§eSpieler§8]
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BAU_TP_NOALLOWED=§cDu darfst dich nicht auf diese Welt teleportieren.
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BAU_LOCKED_NOALLOWED=§cDer Bauserver ist momentan gesperrt.
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BAU_LOCKED_OPTIONS=§7Bauserver-Sperroptionen§8: §cnobody§8, §eteam§8, §aopen
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BAU_LOCKED_NOBODY=§7Du hast deinen Bau für alle Spieler geschlossen.
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BAU_LOCKED_TEAM=§7Du hast deinen Bau für alle außer hinzugefügte Teammitglieder gesperrt.
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BAU_LOCKED_OPEN=§7Du hast deinen Bau für alle hinzugefügten Spieler geöffnet.
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BAU_DELMEMBER_USAGE=§8/§7bau delmember §8[§eSpieler§8]
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BAU_DELMEMBER_SELFDEL=§cDu kannst dich nicht selbst entfernen!
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BAU_DELMEMBER_DELETED=§cDer Spieler wurde entfernt.
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